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Post by Judge Sam on May 6, 2007 21:51:12 GMT -5
You are a...
Citizen.
You have a special ability. You are The Inheritor. When someone with a special ability is eliminated, you inherit it.
As soon as a Citizen with an ability is eliminated, you will inherit that ability and immediately assume that special power. There are some adjustments. Power or powers may be slightly adjusted to fit with a new owner or may not transfer under certain circumstances. All will be made clear to you when you assume that power.
Will you live long enough to receive your fated power? Will you survive for enough time to use that power to it's fullest? If a fellow Citizen was using their power irresponsibly, would you ever hasten their elimination so you can take control and use your rightful role in a more beneficial manner?
Only time will tell.
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Post by Miles on May 6, 2007 22:05:57 GMT -5
Better than nothing!
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Post by Judge Sam on May 25, 2007 22:31:46 GMT -5
9 Citizens down and not a single one had a special ability... I guess that's good for the Citizens though! Never expected it'd go this long. I'll post here the second someone with an ability is eliminated for you though. I noticed you finally told someone of your ability recently... who did you tell? How did it go?
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Post by Miles on May 26, 2007 20:25:03 GMT -5
I know it's bad, but I've been secretly wishing each week that a person with a special ability would go down so I can finally get a real one I told Anneliese because my under the radarness might have looked suspicious otherwise. She seemed to believe it, but she's usually very much "like" that either way, taking something it. I think that she trusts me. She better have not told anyone. And she better not be a spy.
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Post by Judge Sam on May 29, 2007 21:22:18 GMT -5
Unfortunately, the "powers may not be transferred under certain circumstances" was referring to if someone used the Do or Die power. If Trina was eliminated before it was used it would have transferred to you. Unfortunately now it does not. Also there was another role that did not transfer to you recently, but that's okay you wouldn't have wanted it anyway. The next person with a role who is Eliminated goes straight to you, no ifs ands or buts.
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Post by Miles on May 29, 2007 21:32:13 GMT -5
Wonderful.
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Post by Judge Sam on May 31, 2007 21:07:57 GMT -5
You have a special ability. You are the Builder.
As the Builder, your carpentry skills will come to good use in this game. You have the ability to construct and build a Bunker. . Bulding a Bunker is not an easy task - it might take you most of the game to do so. But the reward is incredible and is well worth the effort. This reward will be revealed to you after Imprisonment #2.
So how do you build a Bunker anyway? Of course you can't build a whole Bunker all by yourself, that'd be insanity! You're going to need some friends to help you. You will attempt to construct a Bunker in the middle of the night with the help of your fellow Citizens. Every episode you will attempt to build the Bunker under the cover of darkness. To get your friends to help, you will have to get them to secretly post a code word in their confessionals (NOT conversations). For every person you get to type the code word (either wittingly or unwittingly, either counts) in their confessional per episode, you get one point. You may type the code word in your own confessional for one point per episode.
You can say, suggest, hint, trick, or manipulate however you want to get that person to post that exact word in their confessional. You could even reveal your role and get them in on the gig. It is completely up to you whether or not to reveal this ability to your fellow players.
Be wary, there is a trap. If a Spy posts the code word in their confessional, the Bunker will be sabotaged and be blown to bits.
How long will it take to build the Bunker? Who can you trust to help? That is all up to you.
Unfortunately, your current point total cannot be revealed to you. The codeword might change periodically. The reward will be revealed to you after Imprisonment #2. It is possible that during the game you can complete special tasks to lower the point total you need to build the Bunker.
It is recommended you begin slowly, and work your way up. I know the point total looks daunting, but remember it may lower and if you think hard, you may find ways to make this task easier. The reward is well worth the effort.
Point total needed: 12
current codeword: invigorating
If you have any questions please ask.
Should you complete your Bunker, you will receive an incredible reward.
You will be able to put one person into the Bunker each and every episode, including yourself. Any person who is in the Bunker cannot be Imprisoned.
Yes, this means you could make yourself completely Immune from Imprisonment should you complete your mission. You could also instead choose to make someone else Immune from Imprisonment instead of yourself.
Surely permanent Immunity is something to work hard for. You've still got aways to go though, so keep up the good work. If you try and build the Bunker too quickly, you'll risk detection and destruction by Spies. Try and build it too slowly, and you might get less use out of it or be eliminated before then. It's up to you to find the right pace.
every time someone posts a word in an episode you get a point. 1 point per word per episode.
The word must be spelled correctly. The word must be posted in a confessional that is not inside of a conversation, meaning the person has to type up the word themselves. That's about it.
What you should tell people is that the word has to be:
A) spelled correctly
B) not part of a conversation that they've copied and pasted. this includes PM's.
lso the code words I give you are not clues. I don't give clues, this isn't Mole lol. I just try and think up a word that is a normal word but very rarely used (so someone doesn't accidentally hit it).
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Post by Judge Sam on May 31, 2007 21:09:13 GMT -5
Your role starts now. I will not update you on your current point total. I will tell you what the new codeword is at the start of Episode 7.
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Post by Miles on May 31, 2007 21:28:46 GMT -5
WTF LOL!
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Post by Judge Sam on May 31, 2007 23:48:07 GMT -5
Oops sorry, I lied. I made an error with the # of points you require.
You need 10 points to build your Bunker. Sorry about that.
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Post by Judge Sam on May 31, 2007 23:55:21 GMT -5
Also I need you to understand that you will never be updated on your current point total or how close you are to completing it. However every episode I will update you on whether the Bunker is:
a) still standing b) destroyed or c) completed.
that's all.
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